Into the Unknown The Dungeon Survival Handbook Dungeons Dragons First Edition by Rpg Team – Ebook PDF Instant Download/Delivery: 9780786960323, 0786960329
Full download Into the Unknown The Dungeon Survival Handbook Dungeons Dragons First Edition after payment

Product details:
ISBN 10: 0786960329
ISBN 13: 9780786960323
Author: Rpg Team
D&D ENCOUNTERS SUPPORT: This product supports the D&D Encounters in-store play program by providing Dungeons & Dragons players with exciting new options for their D&D Encounters characters. The player material in this book is also suitable for home game use. CHARACTER THEMES: This book presents several new character themes tied to dungeon exploration. Themes are popular with Dungeons & Dragons players, as they provide more depth to each character’s back story and provide intriguing in-game benefits. This book also includes advice for Dungeon Masters on how to integrate character themes into an ongoing campaign that features dungeons and other subterranean environments, as well as dungeon-building tips. This product has tangential ties to the drow-themed marketing campaign.
Table of contents:
Chapter 1 – Dungeon Delvers
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For the DM: The Cloud Castle
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Crafting the Feel
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Environment
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Sights and Sounds
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New Character Choices
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Character Themes
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Bloodsworn
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Sample Bloodsworn: Meliera
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Deep Delver
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Sample Deep Delver: Karl Deepwalker
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Escaped Thrall
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Sample Escaped Thrall: Mord
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Trapsmith
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Sample Trapsmith
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Treasure Hunter
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Sample Treasure Hunter: Ella
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Underdark Envoy
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Sample Underdark Envoy: Khiira
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Underdark Outcast
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Sample Underdark Outcast: Korag the Clanless
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Races
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Goblin
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Kobold
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Svirfneblin
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New Item: Hurler-Snatcher
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Dungeon-Themed Powers
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Fear of the Dark
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Improvising a Light
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Secrets of the Deep Guides
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Shadow of the Ziggurat
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Seekers of Lost Lore
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Thieves’ Guild of Maelbrathyr
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From the Vault of the Drow
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Battle Tactics of Cor Talcor
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Infamous Dungeons
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Castle Ravenloft
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Ghost Tower of Inverness
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The Lost City
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Pyramid of Amun-Re
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Chapter 2 – Strive to Survive
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Top Five Rules of Dungeon Delving
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Further Studies
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Expert Delving Tactics
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Climbing
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Darkness
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Secret Doors
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Stealth
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Clear the Rooms
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Rest Stops
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Sustenance
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Water Dangers
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Traps
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Hazards
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Rituals
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Dungeon Types
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Cave
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Crypt
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Death Trap
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Floating Castle
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Ice Palace
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Maze
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Magic Laboratory
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Mine
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Prison
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Sewer
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Volcano
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Warren
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Dungeon Denizens
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Aboleths
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Ankhegs
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Beholders
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Carrion Crawlers
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Cave Fishers
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Grimlocks
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Hook Horrors
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Mimics
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Mind Flayers
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Myconids
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Oozes and Slimes
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Otyughs
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Purple Worms
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Ropers
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Rust Monsters
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Stirges
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Troglodytes
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Umber Hulks
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Dungeon Makers
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Cultists
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Drow
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Duergar
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Dwarves
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Humans
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Kobolds
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Kuo-Toas
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Minotaurs
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Wizards
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Yuan-Ti
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Special Rewards
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Scrolls of Power
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Dungeon Companions (Akaana Vir’tlar, Meepo, Thresher, Ultok)
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Chapter 3 – Master of the Dungeon
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Advice and Tools
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Involving the Characters
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Who, What, Where?
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Why and How?
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Populating a Dungeon
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Themes and Adventure Hooks
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Exploration and Choices
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Mysteries and Puzzles
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Creating an Underdark Adventure
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Descending into Darkness
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Infinite Scope
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An Underdark Overview
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The Setting’s Role
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Tags: Rpg Team, Into the Unknown, The Dungeon, Survival Handbook


