Designing Information Human Factors and Common Sense in Information Design 1st Edition by Joel Katz- Ebook PDF Instant Download/Delivery: 111834197X, 978-1118341971
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Product details:
ISBN 10: 111834197X
ISBN 13: 978-1118341971
Author: Joel Katz
“The book itself is a diagram of clarification, containing hundreds of examples of work by those who favor the communication of information over style and academic postulation―and those who don’t. Many blurbs such as this are written without a thorough reading of the book. Not so in this case. I read it and love it. I suggest you do the same.”
―Richard Saul Wurman
“This handsome, clearly organized book is itself a prime example of the effective presentation of complex visual information.”
―eg magazine
“It is a dream book, we were waiting for…on the field of information. On top of the incredible amount of presented knowledge this is also a beautifully designed piece, very easy to follow…”
―Krzysztof Lenk, author of Mapping Websites: Digital Media Design
“Making complicated information understandable is becoming the crucial task facing designers in the 21st century. With Designing Information, Joel Katz has created what will surely be an indispensable textbook on the subject.”
―Michael Bierut
“Having had the pleasure of a sneak preview, I can only say that this is a magnificent achievement: a combination of intelligent text, fascinating insights and – oh yes – graphics. Congratulations to Joel.”
―Judith Harris, author of Pompeii Awakened: A Story of Rediscovery
Designing Information shows designers in all fields – from user-interface design to architecture and engineering – how to design complex data and information for meaning, relevance, and clarity. Written by a worldwide authority on the visualization of complex information, this full-color, heavily illustrated guide provides real-life problems and examples as well as hypothetical and historical examples, demonstrating the conceptual and pragmatic aspects of human factors-driven information design. Both successful and failed design examples are included to help readers understand the principles under discussion.
Table of contents:
1. Aspects of Information Design
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The nature of information (12)
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Self-referential vs. functional
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When it doesn’t work
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Non-wayfinding cartography
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Learning from Minard
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Simple and complex
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Worlds in collision
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Dispersed vs. layered
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Anatomy and function
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Metaphor and simile
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Emotional power
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Is it really urgent?
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The branding fallacy
2. Qualitative Issues
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Perceptions, conventions, proximity (40)
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Lines
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Unintended consequences of shape
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(Mis)connotations of form
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The middle value principle
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Connotations of color
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Color constraints
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Color and monochrome
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From color to grayscale
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Generations of labeling
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Connections among people
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Connections in products
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Consistent and mnemonic notation
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It’s about time
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Point of view
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Navigation: page and screen
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Interpretation
3. Quantitative Issues
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Dimensionality, comparisons, numbers, scale (76)
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Information overload
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Too much information
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Too many numbers
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Dimensional comparison
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The pyramid paradox
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How big?
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Substitution
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Numerical integrity
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Meaningful numbers
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Perils of geography
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Escaping geography
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Data and form
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Per capita
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Apples to apples: data scale consistency
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Relative and absolute: ratios of change
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Multi-axiality
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Measurement and proportion
4. Structure, Organization, Type
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Hierarchy and visual grammar (112)
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The grid
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Organizing response
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(Dis)organization and proximity
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Rational hierarchies
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An intelligible ballot
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Understanding audience needs
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Staging information
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Synecdoche
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Is a picture worth 1,000 words?
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Visualizing regulations
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Focus and distraction
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Language and grammar
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Sans serif
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Serif
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Font efficiency
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Typographic differentiation
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Size matters (weight, too)
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Legibility
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Expressive typography
5. Finding Your Way?
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Movement, orientation, situational geography (152)
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What’s up? Heads up
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Signs and arrows
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Scale and adjacency
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A movement network genealogy
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Map or diagram?
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Guiding the traveler, then and now
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Information release sequence
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Isochronics 1
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Analogies in painting and sculpture
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The road is really straight
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Transitions and familiarity
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Service, naming and addressing
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(Ir)rational innovation
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Perils of alphabetization
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The view from below—or above
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Urban open space
6. Documents
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Stories, inventories, notes (188)
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Tags: Joel Katz, Designing Informationmm, Human Factors, Common Sense


