C for Dummies 6th Edition by Stephen R. Davis – Ebook PDF Instant Download/Delivery: 978-0470317266, 0470317264
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Product details:
ISBN 10: 0470317264
ISBN 13: 978-0470317266
Author: Stephen R. Davis
Enter the world of computer programming with this step-by-step guide to the C++ language! C++ is a great introduction to object-oriented programming, and this friendly guide covers everything you need to know and nothing you dont. Youll write your first program by the end of Chapter 1.
C++ For Dummies, 6th Edition, helps you understand C++ programming from the ground up. Its full of examples to show you how things work, and it even explains why, so you understand how the pieces fit together. And the bonus CD includes a special code editor, an update GNU compiler, and all source code from the book to save you time.
- Learn programming lingo and what terms like object-oriented, compiler, and executable mean, so you can write a program right away
- See how to bundle sections of your code into modules that can be reused in different programs
- Work with features of object-oriented programming such as classes, constructors, and destructors
- Discover how the concept of inheritance is the key to effective C++ programming
- Work with assignment operators, stream I/O, and other more advanced concepts, once youve grasped the basics
Youll discover ten ways to avoid adding bugs to your programs, what pointers are and how to use them, how to work with strings, and some advanced features new to C++. C++ For Dummies, 6th Edition gets you up and running with this popular object-oriented language.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Table of contents:
Part 1: Introduction to C++ Programming.
Chapter 1: Writing Your First C++ Program..
Chapter 2: Declaring Variables Constantly.
Chapter 3: Performing Mathematical Operations.
Chapter 4: Performing Logical Operations.
Chapter 5: Controlling Program Flow.
Part II: Becoming a Functional C++ Programmer.
Chapter 6: Creating Functions..
Chapter 7: Storing Sequences in Arrays
Chapter 8: Taking a First Look at C++ Pointers.
Chapter 9: Taking a Second Look at C++ Pointers
Chapter 10: The C++ Preprocessor.
Part III: Introduction to Classes..
Chapter 11: Examining Object-Oriented Programming.
Chapter 12: Adding Class to C++
Chapter 13: Point and Stare at Objects
Chapter 14: Protecting Members: Do Not Disturb.
Chapter 15: Why Do You Build Me Up, Just to Tear Me Down Baby?
Chapter 16: Making Constructive Arguments
Chapter 17: Copying the Copy Copy Copy Constructor
Chapter 18: Static Members: Can Fabric Softener Help?
Part IV: Inheritance.
Chapter 19: Inheriting a Class
Chapter 20: Examining Virtual Member Functions: Are They for Real?
Chapter 21: Factoring Classes
Part V: Optional Features
Chapter 22: A New Assignment Operator, Should You Decide to Accept It…
Chapter 23: Using Stream I/O
Chapter 24: Handling Errors – Exceptions.
Chapter 25: Inheriting Multiple Inheritance
Chapter 26: Tempting C++ Templates.
Chapter 27: Standardizing on the Standard Template Library
Part VI: The Part of Tens.
Chapter 28: Ten Ways to Avoid Adding Bugs to Your Program
Chapter 29: Ten Major Recent Additions to C++
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