(Ebook PDF)Beginning Android 3 1st Edition by Mark Murphy -Ebook PDF Instant Download/Delivery:9781430232988, 1430232986
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Product details:
ISBN 10:1430232986
ISBN 13:9781430232988
Author: Mark Murphy
Table of Contents:
Part I: Core Concept
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Chapter 1: The Big Picture
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Chapter 2: How to Get Started
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Chapter 3: Your First Android Project
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Chapter 4: Examining Your First Project
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Chapter 5: A Bit About Eclipse
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Chapter 6: Enhancing Your First Project
Part II: Activities
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Chapter 7: Rewriting Your First Project
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Chapter 8: Using XML-Based Layouts
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Chapter 9: Employing Basic Widgets
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Chapter 10: Working with Containers
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Chapter 11: The Input Method Framework
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Chapter 12: Using Selection Widgets
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Chapter 13: Getting Fancy with Lists
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Chapter 14: Still More Widgets and Containers
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Chapter 15: Embedding the WebKit Browser
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Chapter 16: Applying Menus
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Chapter 17: Showing Pop-Up Messages
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Chapter 18: Handling Activity Lifecycle Events
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Chapter 19: Handling Rotation
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Chapter 20: Dealing with Threads
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Chapter 21: Creating Intent Filters
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Chapter 22: Launching Activities and Subactivities
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Chapter 23: Working with Resources
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Chapter 24: Defining and Using Styles
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Chapter 25: Handling Multiple Screen Sizes
Part III: Honeycomb and Tablets
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Chapter 26: Introducing the Honeycomb UI
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Chapter 27: Using the Action Bar
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Chapter 28: Fragments
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Chapter 29: Handling Platform Changes
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Chapter 30: Accessing Files
Part IV: Data Stores, Network Services, and APIs
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Chapter 31: Using Preferences
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Chapter 32: Managing and Accessing Local Databases
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Chapter 33: Leveraging Java Libraries
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Chapter 34: Communicating via the Internet
Part V: Services
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Chapter 35: Services: The Theory
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Chapter 36: Basic Service Patterns
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Chapter 37: Alerting Users via Notifications
Part VI: Other Android Capabilities
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Chapter 38: Requesting and Requiring Permissions
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Chapter 39: Accessing Location-Based Services
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Chapter 40: Mapping with MapView and MapActivity
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Chapter 41: Handling Telephone Calls
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Chapter 42: Fonts
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Chapter 43: More Development Tools
Part VII: Alternative Application Environments
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Chapter 44: The Role of Alternative Environments
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Chapter 45: HTML5
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Chapter 46: PhoneGap
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Chapter 47: Other Alternative Environments
Part VIII: The Ever-Evolving Android
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Chapter 48: Dealing with Devices
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Chapter 49: Where Do We Go from Here?
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