Identity Games Globalization and the Transformation of Media Cultures in the New Europe 1st Edition by Aniko Imre – Ebook PDF Instant Download/Delivery: 0262090457, 978-0262090452
Full download Identity Games Globalization and the Transformation of Media Cultures in the New Europe 1st Edition after payment

Product details:
ISBN 10: 0262090457
ISBN 13: 978-0262090452
Author: Aniko Imre
An examination of the unique, hybrid media practices generated by Eastern Europe’s accelerated transition from late communism to late capitalism.
Eastern Europe’s historically unprecedented and accelerated transition from late communism to late capitalism, coupled with media globalization, set in motion a scramble for cultural identity and a struggle over access to and control over media technologies. In Identity Games, Anikó Imre examines the corporate transformation of the postcommunist media landscape in Eastern Europe. Avoiding both uncritical techno-euphoria and nostalgic projections of a simpler, better media world under communism, Imre argues that the demise of Soviet-style regimes and the transition of postcommunist nation-states to transnational capitalism has crucial implications for understanding the relationships among nationalism, media globalization, and identity. Imre analyzes situations in which anxieties arise about the encroachment of global entertainment media and its new technologies on national culture, examining the rich aesthetic hybrids that have grown from the transitional postcommunist terrain. She investigates the gaps and continuities between the last communist and first post-communist generations in education, tourism, and children’s media culture, the racial and class politics of music entertainment (including Roma Rap and Idol television talent shows), and mediated reconfigurations of gender and sexuality (including playful lesbian media activism and masculinity in “carnivalistic” post-Yugoslav film). Throughout, Imre uses the concepts of play and games as metaphorical and theoretical tools to explain the process of cultural change — inspired in part by the increasing “ludification” of the global media environment and the emerging engagement with play across scholarly disciplines. In the vision that Imre offers, political and cultural participation are seen as games whose rules are permanently open to negotiation.
Table of contents:
1: A Euro-American Trip from Aesthetic Education to Educational Games
2: From the Mole to the Dinosaur
3: Euro-Visions
4: Affective Nationalism and Allegorical Lesbian Media Performances
5: From Poetic Pornography to Creative Consumption
People also search for:
identifying transformations game
identities and relationships global context
identities and relationships global context meaning
identities and relationships global context examples
identity and global citizenship
Tags:
Aniko Imre,Identity Games,the Transformation,Media Cultures


