Game Testing All in One Game Development Series 1st Edition by Charles P. Schultz, Robert Bryant, Tim Langdell- Ebook PDF Instant Download/Delivery: 978-1592003730, 1592003737
Full download Game Testing All in One Game Development Series 1st Edition after payment

Product details:
ISBN 10: 1592003737
ISBN 13: 978-1592003730
Author: Charles P. Schultz, Robert Bryant, Tim Langdell
“Game Testing All in One” reveals how to apply software test engineer methodologies to the game industry. It examines several game genres, detailing the product cycle and testing fundamentals specific to each. Master testing techniques as you work through a set of tutorials on four methodologies for producing tests for your game. Learn how to quickly produce useful test documents, capture important data, and analyze measurements. “Game Testing All in One” outlines the roles and responsibilities of a game tester, offering an in-depth look at the responsibilities of each member of the game team. You’ll even get tips for finding employment in the industry as a game tester.
Table of contents:
Part I – About Game Testing
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Chapter 1: Two Rules of Game Testing
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Chapter 2: Being a Game Tester
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Chapter 3: Why Testing is Important
Part II – Making Games
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Chapter 4: The Game Team
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Chapter 5: The Game Production Cycle
Part III – Testing Fundamentals
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Chapter 6: Software Quality
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Chapter 7: Test Phases
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Chapter 8: The Test Process
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Chapter 9: Testing by the Numbers
Part IV – Testing Techniques
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Chapter 10: Combinatorial Testing
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Chapter 11: Test Flow Diagrams
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Chapter 12: Cleanroom Testing
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Chapter 13: Test Trees
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Chapter 14: Play Testing and Ad Hoc Testing
Part V – More Effective Testing
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Chapter 15: Defect Triggers
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Chapter 16: Game Test Automation
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Chapter 17: Capture/Playback Testing
Appendices
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Appendix A: Answers to Exercises
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Appendix B: Project Lifecycle Documents
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Appendix C: Combinatorial Table Templates
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Appendix D: Test Flow Diagram (TFD) Templates
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Appendix E: Sample Test Suite: RTS Building Checklist
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Appendix F: What’s on the CD
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Tags: Charles Schultz, Robert Bryant, Tim Langdell, Game Testing All, Game Development Series



